Vectorman has to keep targeting this weakpoint while jumping from platform to platform in the midst of a swirling tornado. The final boss, Warhead, has a literal warhead for an, um, head. Speaking of visually impressive Genesis games, Vectorman ranks among the very best thanks to its highly stylized vector graphics, and the last level is just as creative as the rest of the game. He’s still not the most difficult boss in gaming, but he is one of the coolest looking on the Genesis, and it makes a suitably satisfying finale to the adventure. In his second phase, Agito transforms into a massive, tentacled, screen-filling horror. He’s just a guy who goes down pretty easily.īut of course, that’s just the first stage of the battle. And when you finally meet face-to-face with the evil sorcerer, it’s…. Agito is the big bad you’ve been waiting to fight all game. With most of the game taking cues from a Link adventure, of course the final boss does as well. In some ways, its combat and animation are even better than Zelda, even if the overall package isn’t quite on par with Nintendo’s series. Agito – Beyond Oasisīeyond Oasis is best described as The Legend of Zelda with a heavy Middle Eastern influence. With the tinny (but still great) music and constantly swirling background, the whole spectacle is one of the most hallucinatory and memorable of the 16-bit era. Oh, and the whole time, the crowd also attempts to pelt you with fruit. Ristar is full of surreal imagery and boss battles, but the one that still stands out for most people who played it is Auweck Sing, a fight in front of an audience against an eagle who you must continually lure to knock a songbird off its perch. Among a tidal wave of unnecessary peripherals and add-ons came Ristar, an anthropomorphic star pitched as the next Sonic the Hedgehog. Even though the Genesis had sold well, Sega seemingly had no idea what to do with their newfound success and started throwing anything that would stick out into the marketplace. Unlike modern fighters that usually make the boss playable from the start, there was no legit way to play as the ruler of Outworld, so fighting him felt like an event, with the arena crowd cheering every one of his hits. Shao Kahn embodies all the best (and maybe the worst) about fighting game bosses in the ‘90s. Yes, Shao Kahn already made our list of the 15 Best SNES Boss Fights Ever, but deserves a spot on the Genesis list, too. It’s just another reason why Streets of Rage 2 is considered one of the best beat ‘em ups of all time. X’s multiple health bars, the final hit lifts him high into the air, the entire scene slows down, and he slowly comes back down the floor with a satisfying, screen-shaking thud. He’s way more powerful than the typical street tough you’ve beaten up plenty of times by this point.īut what really cements the fight’s place on this list is the finale. He’s built up as the big bad all game, and when he finally makes his entrance, casually throwing aside a cigar, standing up from his cushy seat, and unloading with a tommy gun, you really see what all the hype was about. Speaking of classic beat ‘em ups, nothing really beats Streets of Rage 2, and in particular the final boss fight against Mr. It’s just an all-around perfect ending to a classic beat ‘em up. And then it just keeps throwing human and animal parts at you until you finally, mercifully punch it until it stops moving. It seems like they’re finally in the clear…and then, in classic horror movie fashion, the Ultimate Evil shows up in the woods.įirst, the design is fantastic, it’s just a massive fleshy ball of Cronenberg-esque body horror. Rick has finally rescued Jennifer, escaped the house, and even defeated an eldritch lake monster. Part of what makes this fight against the Ultimate Evil so special is everything that leads up to it. There just weren’t many horror-themed games in the ‘90s, especially good ones that paid homage to so many classic horror movies. While the controls feel pretty stiff now (and even back then), the Splatterhouse series holds a special place in a lot of gamers’ hearts.
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